Poverty

A nation's Poverty rate indicates the number of citizens who are unable to afford the necessities to live adequate lives. A high poverty rate leads to more poor citizens, increased rates of Crime, and widespread Racial Tension. The severity of poverty is also a factor in a president's relations with the poor; any poverty rate below 55% will improve relations with the poor while poverty rates of 55% or more will quickly drop relations.

Poverty is a negative welfare simulation value in Democracy 3.

Description
''One of the most widely used measures of comparison between nations. The poverty level is periodically reassessed, but all nations should strive to get their poverty rate as low as possible.''

Default
64%

Simulation values

 * Unemployment, +0% to +24% (Scales with the eighth power)
 * Alcohol Consumption, +0% to +20%

Situations

 * Food Crisis, +0% to +20%

Policies

 * Alcohol Tax, +0% to +20%
 * Free Eye Tests, -3% to -6%, 4 inertia
 * Free School Meals, -5% to -16%
 * Sales Tax, +0% to +20%
 * State Housing, -0% to -17%
 * State Pensions, -0% to -20%
 * State Schools, -8% to -18%
 * Tobacco Tax, +0% to +23% (also scales with Tobacco Use)
 * Unemployed Benefit, -0% to -12%
 * Winter Fuel Subsidy, -2% to -8%
 * Rent Controls, -3% to -6%
 * Junk Food Tax, +2% to +4%
 * Food Stamps, -3% to -15%
 * Recreational Drugs Tax, +0% to +6%
 * [EX] Ban Second Home Ownership, -0% to -6%

Voter groups

 * Poor happiness, +30% to -70% (Scales with the square, 0% at about 55%)
 * Socialist happiness, -35% to -0% (Scales with the square)

Simulation values

 * Crime, +0% to +41%, 4 inertia
 * Racial Tension, +0% to +22%, 2 inertia
 * Socialism, +0% to +20%

Situations

 * Street Gangs, +0% to +84%
 * General Strike, -20% to +50%
 * Inner City Riots, +0% to +100%
 * Alcohol Abuse, +0% to +20%, 4 inertia
 * Contagious Disease, +0% to +50%
 * Drug Addiction, +12% to +0%, 2 inertia
 * Petrol Protests, +0% to +10%
 * Homelessness, +0% to +90%
 * Class Warfare, +0% to +25%, 4 inertia
 * [EX] Extreme Nationalism, +0% to +60%
 * [EX] Extreme Poverty, +0% to +100%