Forum:Game Suggestions

This thread will serve as a public place to voice suggestions about the Democracy game series.

Changes

 * Abortion Law: Bizarrely, this policy doesn't alter the number of parents. Wouldn't any value over 0 cause a drop in parenthood?
 * Alcohol Law: I really don't think the youth would be upset of an alcohol law that's at or below 0.4 (i.e. when the drinking age is set to 18). After all, since they're already of voting age, they wouldn't be affected by any law at or below that value. I'd suggest changing it to a bell curve, where the law has no effect on youth happiness at 0.4, has a positive effect below that value, and a negative effect above it.
 * Change some dilemmas into policies: Many dilemmas should be changed into actual policies.
 * Alcohol Advertising
 * Animal Testing
 * Child Labour
 * Corporate Manslaughter
 * Countryside Access
 * Dept Protection
 * Euthanasia
 * Factory Farming
 * Flag Burning
 * Food Imports
 * Fracking
 * ''Freedom of Information
 * GM Food
 * Hunting Laws: Merges the fox hunting, fishing quotas, and whaling dilemmas.
 * Land Mines
 * Minimum Wage
 * Positive Discrimination
 * Public Smoking
 * Religious Symbols in Schools
 * Same Sex Marriage
 * School Sponsorship
 * Software Patents
 * Speed Limits
 * Squatter's Rights
 * Stop and Search Powers
 * Tobacco Advertising

Dilemmas

 * Digital TV Switchover
 * Refugees: Accept or turn away an influx of refugees from a war or disaster torn foreign country.

Missions

 * Brazil
 * China
 * India
 * Japan
 * Russia

Policies

 * Age of Consent: Liberals and the youth want a lower age of consent while conservatives and parents want a higher one.
 * Animal Rights
 * Banking Privacy: Liberals and capitalists want more banking privacy, but it raises the Crime rate and encourages Organised Crime.
 * Foreign Aid Acceptance: Makes the country receive foreign aid rather than give it. Greatly humiliates patriots and lowers Foreign Relations.
 * Prison Labour: Increases Productivity but upsets Liberals and Trade Unionists.
 * Public Broadcasting
 * Public Utilities
 * SETI: Could provide a small increase in Education and/or Technology.
 * Sex Education

Simulation Elements

 * Birth Rate
 * Emigration: The rate at which people are permanently leaving the country.
 * HDI: The Human Development Index, a combination of a nation's life expectancy, education levels, and standard of living.
 * Mortality Rate

Situations

 * Foreign Invasion: The possibility of this situation happening in a country mostly depends on its Military Spending and Foreign Relations.