The Environment is a public services simulation value in Democracy 3.
Description[]
A general measurement of the quality of the environment, including air quality, but also measuring noise pollution, litter, water quality and many other measures of pollution.
Causes[]
Default[]
50%
Voter groups[]
- Environmentalist
Simulation values[]
- Air Travel, 0% to -14% {-0.14*(x^3)}
- Car Usage, 0% to -22% {0-(0.22*x)}
- GDP, 0% to -84% {-0.84*(x^2)}
Situations[]
- .
Policies[]
- Car Emissions Limits, 0% to 23%, 16 inertia
- Clean Energy Subsidies, 10% to 24%, 8 inertia
- Clean Fuel Subsidy, 0% to 7%, 8 inertia
- Hybrid Cars Initiative, 2% to 14% (scales with Car Usage), 8 inertia
- Micro-Generation Grants, 2% to 6%, 8 inertia
- Pollution Controls, 10% to 30%, 12 inertia
- Recycling, 1% to 5%
Events[]
- .
Effects[]
Voter groups[]
- Environmentalist opinion, -40% to +40% {-0.4+(0.8*x)}
Simulation values[]
- .
Situations[]
- Pollution, 0% to 100% {1.0-(1.0*x)}
- Asthma Epidemic, -0% to -60% {0-(0.6*x)}
Policies[]
- .
Events[]
- .